Twins
Member
I have used migi to change my player models for a long time
but something weird that i think should be mentioned
seems that onetapbreaks the custom models
If I launch offline game with migi
my custom player models works fine and no any errors
but if I start official server
my models can't work and become transparent
Also my console spam with "SetupBones; invalid bone array size (128 - needs 200)"
I tried other way to bypass sv_pure and use custom models in official server, all works fine
but onetap have this problem (cuz skin features issue or ionetap issue? idk)
I hope this problem can be fixed so we can use our custom player models
or update related API to use java scripts and use custom player models
but something weird that i think should be mentioned
seems that onetapbreaks the custom models
If I launch offline game with migi
my custom player models works fine and no any errors
but if I start official server
my models can't work and become transparent
Also my console spam with "SetupBones; invalid bone array size (128 - needs 200)"
I tried other way to bypass sv_pure and use custom models in official server, all works fine
but onetap have this problem (cuz skin features issue or ionetap issue? idk)
I hope this problem can be fixed so we can use our custom player models
or update related API to use java scripts and use custom player models