thank you <3added swag emoji
fixed bladee showing up during injection
fixed crashes when u walk out the room
added the walls
sharklaser has told me that 3 new things are being added these are,thank you <3
god bless
Its not all, r?
- Ragebot
- Improvements to targeting and extrapolation against (exploiting) players
- Improvements to resolving roll anti aim
- Improvements to resolving backtracked ticks
- Improvements to animations
- Improvements to multi-points
- Improvements to autostrafer
- Improvements to all tickbase exploits
- Reworked dormant system
- Reworked shared ESP
- Reworked safepoint
- Added dormant aimbot
- Added anti-exploit (cl_lagcompensation 0) support
- Visuals
- Added static prop modulation
- Added skybox color modulation
- Reworked grenade prediction (OOF)
- Javascript
- AntiAim.OverrideRoll
- Local.OverridePoseParam
- Local.GetMuzzlePosftion
- Local.GetMuzzleAngles
- Material.CreateInitialized
- Input.GetScrollState
- Render.SetScissorRectangle
- Render.PopScissorRectangle
- DataFile.SetKey raised to 2048
- Render.Arc
- Cheat.GetMainTime (All 4 below can be used for script debugging)
- Cheat.GetRenderTime
- Cheat.GetTimestamp
- Cheat.GetTimestampMS
- Ragebot.ForceTargetHeadPointscale
- Ragebot.ForceTargetBodyPointscale
- Entity.OverrideESPOpacity
never coming DDD
- Ragebot
- Improvements to targeting and extrapolation against (exploiting) players
- Improvements to resolving roll anti aim
- Improvements to resolving backtracked ticks
- Improvements to animations
- Improvements to multi-points
- Improvements to autostrafer
- Improvements to all tickbase exploits
- Reworked dormant system
- Reworked shared ESP
- Reworked safepoint
- Added dormant aimbot
- Added anti-exploit (cl_lagcompensation 0) support
- Visuals
- Added static prop modulation
- Added skybox color modulation
- Reworked grenade prediction (OOF)
- Javascript
- AntiAim.OverrideRoll
- Local.OverridePoseParam
- Local.GetMuzzlePosftion
- Local.GetMuzzleAngles
- Material.CreateInitialized
- Input.GetScrollState
- Render.SetScissorRectangle
- Render.PopScissorRectangle
- DataFile.SetKey raised to 2048
- Render.Arc
- Cheat.GetMainTime (All 4 below can be used for script debugging)
- Cheat.GetRenderTime
- Cheat.GetTimestamp
- Cheat.GetTimestampMS
- Ragebot.ForceTargetHeadPointscale
- Ragebot.ForceTargetBodyPointscale
- Entity.OverrideESPOpacity