Pointscale issue? Dynamic pointscale bruv. No DT JS usedDT js and pointscale issue
dynamic pointscale can literally be stuck at 100 for some body parts because of a cheat issue that needs fixing, so actually is is right. However, it is not your faultPointscale issue? Dynamic pointscale bruv. No DT JS used
The body parts with those issues are not being multipointeddynamic pointscale can literally be stuck at 100 for some body parts because of a cheat issue that needs fixing, so actually is is right. However, it is not your fault
I think i missed due to UIDmy expert opinion is that you missed due to spread
nah resolver just sucks.Dunno what's going on.
Console logged these as spread misses.
n1 now im bran dedthis is a resolver, reload cheat, the resolver breaks if you play for a long time
You really need to understand that not all of the issues aren't resolver issuesnah resolver just sucks.
Yea well I know, but explain me what was the issue there then, enemy was barely moving, if it was. And all shots were around.You really need to understand that not all of the issues aren't resolver issues
If you claim ot is so bad why not go to another cheat, I've explained my side in the first page of responses snd a lot of your issues can be easily explained awayYea well I know, but explain me what was the issue there then, enemy was barely moving, if it was. And all shots were around.
Also, I personally know resolver sucks ass, spamming OTC 180 jitter and practically everything, everything has to be said, lately, cheat has been working properly more or less with scout, but I'm still missing baims due to bad predictions, etc. Honestly, after +1 month, cheat needs an update, and I understand they're probably working on V4, however, if V4 update is like V3 one, removing useful and cool features like Zeus Range and replacing it with shitty ones and basing the cheat on JS. Just update V3 instead.
No sub no talk poor peasantmonkey if console say spread it's spread habibi